A realistic interior scene featuring modern, minimalist furniture and a clean architectural design. This was my first large-scale project covering the complete 3D workflow, from modeling and UV unwrapping to texturing, lighting, rendering and compositing.
Focus: Realistic Environment Creation & Full 3D Workflow
Software: Blender
Some of the textures: Poliigon
What I Would Improve
The assets in this scene ended up with a higher polygon count than necessary. With my current workflow, I would focus more on optimizing the models and using geometry more selectively, creating efficient assets while maintaining the same level of visual detail.