4th-semester project on video editing
A product presentation for the fictional Glass Designer brand namend Vista Clara. The project combines 3D modeling, lighting, animation, and video editing to create a polished and cinematic product presentation.
What I Would Improve
The original model was created with a very high polygon count. With my current workflow, I would approach the project differently by first creating an optimized low-poly base and then building the high-poly details on top. I would bake the high-poly details onto the low-poly model to achieve a more efficient and production-ready asset while maintaining the visual quality.
What I Learned
This project helped me develop a better understanding of rendering and Blender settings. I learned how lighting, materials and scene configurations can affect the final result.